Research + Development
XR Discovery, Strategy, + Development
Kathleen partners and consults with companies and organizations across several verticals, including neurodivergent, indigenous and social impact communities – and how these particular communities will add tremendous value to virtual worlds and digital assets in our future.
Kathleen Cohen discusses the process for a November art installation piece along with her collaborators John Anderson, Jim Bradbury, and Chuck Westerberg. Together, they will work to stitch a through line of indigenous peoples alongside neurodiverse XR communities – juxtaposing the northern and southern Idaho perspectives.
Joining us from California, Kathleen Cohen is our very first artist-in-residence representing immersive art (which we are jointly defining during the course of her residency.) Her residency focuses on tech humanism, asking specific questions inside virtual worlds, “What makes up you?” and “What is real?”. She and her collaborators are specifically focused on exploring this in Boise and Moscow with two communities that struggle to communicate the answers to these questions to our larger community: indigenous peoples in Northern Idaho and neurodivergent individuals in Boise. Can creating identity in a virtual space preserve and better clarify identity in that space and/or for us as a physical community?
When Holoride showed off its in-car VR entertainment solution last year, it was clear the Audi spin-off was planning to turn famous Hollywood properties into interactive 3D experiences that will thrill backseat passengers…